What a strange year

All of us have experienced good years and bad years, but I doubt anyone has experienced anything like #2020. With the pandemic taking the world by storm, all of us have been impacted one way or another. While some of us have been limited by the inconveniences of quarantine and working from home, others have lost loved ones or experienced the corona virus up close. For better or worse, I believe it is safe to say that no one has been left unaffected.

One of our beloved members, Stoika, who is a doctor IRL, left his commitment to VoS on the 15th of March to wholeheartedly focus on real-life battles. We wish you all the love in the world, mate, and hope you’re okay out there. <3

The Star Citizen dev team have been struck by the pandemic as severely as everyone else, bloating the already drawn out development process further. This year missed the internal Squadron 42 deadline and Theaters of War is still missing (if not scrapped entirely).

Chris Roberts personally wrote in his Letter From the Chairman that he no longer has an estimate of when the beta will be done, other than “when it’s ready”. Having witnessed Cyberpunk 2077’s failed release, it is likely that CR’s perfectionism has reached new heights, and many of us in the SC community, including the notorious Noobifier, fear that Squadron 42 might not see beta until late 2022.

“I know everyone would like a definitive date on when Squadron 42 will be done but the best answer I can give you is that it will be done when it is done, and that will not be this year. But starting this December you should have more visibility into what the team is working on, what they have left and with The Briefing Room you’ll get much more in-depth visual dives into what we’ve done and features and content we can share without spoilers.”

Letter from the Chairman

The delay continues to make headlines among the salty:

Star Citizen’s single-player campaign misses beta window, doesn’t have a release date

Owen S. Good (Dec 28, 2020) polygon.com

“RSI revised its project roadmap on Dec. 23, deleting any mention of a Squadron 42 beta, and RSI founder and Star Citizen creator Chris Roberts told the project’s donors not to expect any release or finish dates for the game anytime soon. RSI’s most recent guidance on a Squadron 42 launch came in August 2019, and said a beta would be coming in the third quarter of this year.”

Star Citizen is the $339 million game that still doesn’t have a release date

Jonathan Lee (December 30, 2020) yahoo.com

“What an amazing scam this game is,” said a user on Reddit. “Hundreds of millions of dollars donated with nothing to show for it.”

“The greatest scam in gaming history,” said another. “They are perpetually ‘developing’ in order to keep the cash flow going because they know they won’t ever make anymore [sic] money if it releases.”

Some Reddit users who said they backed Star Citizen have expressed deep remorse. One claimed to be one of the game’s earliest pledgers.

“I donated in f****** 2013,” said another user. “Was one of the first 11K. Never again… I wasted almost 400 bucks to this s*** show. F*** them. STAY AWAY.”

Another Redditor said they entered a completely new life stage during the game’s decade-long development cycle.

“I bought a $200 ship back in 2015, when gaming was the center of my life,” they said. “Since then I have graduated university, progressed significantly in my career, bought a nice house in an established neighborhood, and have had three more kids.”

Star Citizen’s ambition and scope is on a level no other game has ever attempted to deliver, and so work continues behind the scenes while we, the “players” (alpha testers), have to make due with limited gameplay loops and broken “features”. For some it is enough to have fun, but most of us in VoS have chosen to limit our gameplay and focus on other games while we wait for a more stable version.

Some of us have returned to World of Warcraft with the launch of Classic, while others have been seen playing Guild Wars 2 for the first time in almost eight years. Katten started a whole new League of Legends division, aiming for E-sports…

… Mishee finally got to play the long awaited Cyberpunk 2077 in December, and Draug committed to modding the 10 years old strategy game Supreme Commander…

Being a social community, we had originally planned to meet up in Gdansk, Poland, in April for some real-life shenanigans. Many had already booked hotels and flights when the traveling ban dropped in March, and just a few weeks after that most of Europe was on full lockdown, putting off all IRL social events indefinitely.

As we still want to meet up and we still think Gdansk is an excellent place to do so, the only question remaining is when?

We will continue to monitor the ongoing pandemic and the ensuing political response. Once things calm down we will settle on a new date and hopefully resume our real-life fika plans once more!

Vikings on Shrooms is first and foremost a social online gaming community. We play, discuss and philosophize about games (preferably while drunk). A rather large section of the community is currently devoted to Black Desert Online while others do a bit of this and that. 

We are hopeful for Star Citizen and aim to prepare for release, whenever that may be, despite bad press and all those claiming that the game is a scam. In 2020 we’ve seen a handful of members leave us, and I personally see that as a good thing, as these handful probably weren’t in the right place to begin with, or have more important things to do than rant about video games.

We will continue to be on the lookout for social players interested in the most ambitious space game to date, and we will prepare for release in whatever way possible (while ranting about the slow development process each and every chance we get).

If you feel like helping out you’re welcome to do so in whatever way you can, and if you just want to lay back and enjoy the ensuring mayhem that is #2021 feel free to do so.

See you next (fucked up) Friday! 😉